RSR
导航: 使用 ADLX 编程 → ADLX 示例 → C++ 示例 → 3D 图形
演示了在使用 ADLX 进行编程时,如何访问 AMD Radeon™ Super Resolution 选项并执行相关测试。
命令提示符
| 命令提示符 | 描述 |
|---|---|
| 1 | 显示 Radeon Super Resolution 支持 |
| 2 | 获取 Radeon Super Resolution 的当前状态和附加信息 |
| 3 | 启用和配置锐度 |
| 4 | 禁用 Radeon Super Resolution |
| M/m | 显示主菜单 |
| Q/q | 退出应用程序 |
示例路径
/Samples/CPP/3DGraphics/RSR
C++
代码
C++
//// Copyright Advanced Micro Devices, Inc. All rights reserved.////-------------------------------------------------------------------------------------------------
/// \file mainRSR.cpp/// \brief Demonstrates how to access AMD Radeon Super Resolution options, and perform related testing when programming with ADLX.
#include "SDK/ADLXHelper/Windows/Cpp/ADLXHelper.h"#include "SDK/Include/I3DSettings.h"#include <iostream>#include <string>#include <vector>
// Use ADLX namespaceusing namespace adlx;
// ADLXHelper instance// No outstanding interfaces from ADLX must exist when ADLX is destroyed.// Use global variables to ensure validity of the interface.static ADLXHelper g_ADLXHelp;
// Display Radeon Super Resolution supportvoid ShowRadeonSuperResolutionSupport(const IADLX3DRadeonSuperResolutionPtr& rsr);
// Display current Radeon Super Resolution statevoid GetRadeonSuperResolutionState(const IADLX3DRadeonSuperResolutionPtr& rsr);
// Set Radeon Super Resolution statevoid SetRadeonSuperResolutionState(const IADLX3DRadeonSuperResolutionPtr& rsr, int index);
// Menuvoid MainMenu();
// Menu controlvoid MenuControl(const IADLX3DRadeonSuperResolutionPtr& rsr);
// Wait for exit with error messageint WaitAndExit(const char* msg, const int retCode);
int main(){ // Define return code ADLX_RESULT res = ADLX_FAIL;
// Initialize ADLX res = g_ADLXHelp.Initialize(); if (ADLX_SUCCEEDED(res)) { // Get 3DSettings service IADLX3DSettingsServicesPtr d3dSettingSrv; res = g_ADLXHelp.GetSystemServices()->Get3DSettingsServices(&d3dSettingSrv);
if (ADLX_SUCCEEDED(res)) { // Get RadeonSuperResolution interface IADLX3DRadeonSuperResolutionPtr rsr; res = d3dSettingSrv->GetRadeonSuperResolution(&rsr); if (ADLX_SUCCEEDED(res)) { MainMenu(); MenuControl(rsr); } else { std::cout << "Get RadeonSuperResolution res: " << res << std::endl; } } else { std::cout << "Failed to get 3DSettings services: " << res << std::endl; } } else { return WaitAndExit("ADLX initialization failed", 0); }
// Destroy ADLX res = g_ADLXHelp.Terminate(); std::cout << "Destroy ADLX res: " << res << std::endl;
// Pause to see the print out system("pause");
return 0;}
void ShowRadeonSuperResolutionSupport(const IADLX3DRadeonSuperResolutionPtr& rsr){ adlx_bool supported = false; ADLX_RESULT res = rsr->IsSupported(&supported); if (ADLX_SUCCEEDED(res)) std::cout << "\tIsSupported: " << supported << std::endl;}
void GetRadeonSuperResolutionState(const IADLX3DRadeonSuperResolutionPtr& rsr){ adlx_bool supported = false; ADLX_RESULT res = rsr->IsSupported(&supported); if (supported) { adlx_bool enabled = false; ADLX_RESULT res = rsr->IsEnabled(&enabled); if (ADLX_SUCCEEDED(res)) std::cout << "\tIsEnabled: " << enabled << std::endl; adlx_int sharpness; ADLX_IntRange sharpnessRange; res = rsr->GetSharpness(&sharpness); if (ADLX_SUCCEEDED(res)) std::cout << "\tCurrent sharpness:" << sharpness << std::endl; res = rsr->GetSharpnessRange(&sharpnessRange); if (ADLX_SUCCEEDED(res)) std::cout << "\tSharpness limit [ " << sharpnessRange.minValue << " ," << sharpnessRange.maxValue << " ], step: " << sharpnessRange.step << std::endl; } else { std::cout << "\tRSR feature is not supported " << std::endl; }}
void SetRadeonSuperResolutionState(const IADLX3DRadeonSuperResolutionPtr& rsr, int index){ ADLX_RESULT res = rsr->SetEnabled(index == 0); std::cout << "\tReturn code is: " << res << "(0 means success)" << std::endl;
if (index == 0 && ADLX_SUCCEEDED(res)) { adlx_int sharpness; ADLX_IntRange sharpnessRange; ADLX_RESULT res1 = rsr->GetSharpness(&sharpness); ADLX_RESULT res2 = rsr->GetSharpnessRange(&sharpnessRange); if (ADLX_SUCCEEDED (res1) && ADLX_SUCCEEDED (res2)) { if (sharpness != sharpnessRange.minValue) { res = rsr->SetSharpness(sharpnessRange.minValue); std::cout << "\tSet minimum sharpness limit: return code is: " << res << "(0 means success)" << std::endl; } else { res = rsr->SetSharpness(sharpnessRange.maxValue); std::cout << "\tSet maximum sharpness limit: return code is: " << res << "(0 means success)" << std::endl; } } }}
int WaitAndExit(const char* msg, const int retCode){ // Printout the message and pause to see it before returning the desired code if (nullptr != msg) std::cout << msg << std::endl;
system("pause"); return retCode;}
void MainMenu(){ std::cout << "\tChoose from the following options:" << std::endl;
std::cout << "\t->Press 1 to display Radeon Super Resolution support" << std::endl; std::cout << "\t->Press 2 to display current Radeon Super Resolution state" << std::endl; std::cout << "\t->Press 3 to enable Radeon Super Resolution" << std::endl; std::cout << "\t->Press 4 to disable Radeon Super Resolution" << std::endl;
std::cout << "\t->Press Q/q to quit the application" << std::endl; std::cout << "\t->Press M/m to display menu options" << std::endl;}
void MenuControl(const IADLX3DRadeonSuperResolutionPtr& d3dRadeonSuperResolution){ int num = 0; while ((num = getchar()) != 'q' && num != 'Q') { switch (num) { // Display Radeon Super Resolution support case '1': ShowRadeonSuperResolutionSupport(d3dRadeonSuperResolution); break;
// Display current Radeon Super Resolution state case '2': GetRadeonSuperResolutionState(d3dRadeonSuperResolution); break;
// Set Radeon Super Resolution case '3': case '4': SetRadeonSuperResolutionState(d3dRadeonSuperResolution, num - '3'); break;
// Display menu options case 'm': case 'M': MainMenu(); break; default: break; } }}