- Schola 文档
- API 文档
- 概述
- Python
- Python API 文档
- core
- extensions
- generated
- scripts
- Unreal
- Unreal API 文档
- classes
- AAbstractScholaEnvironment
- AAbstractTrainer
- ABlueprintDynamicScholaEnvironment
- ABlueprintScholaEnvironment
- ABlueprintStaticScholaEnvironment
- ABlueprintTrainer
- ADynamicScholaEnvironment
- AInferenceController
- AInferencePawn
- AStaticScholaEnvironment
- CallData
- ConstPointVisitor
- ExchangeCallData
- ExchangeRPCBackend
- ExchangeRPCWorker
- FScholaModule
- IBinaryActuatorWrapper
- IBinaryObserverWrapper
- IBlueprintBinaryActuatorWrapper
- IBlueprintBinaryObserverWrapper
- IBlueprintBoxActuatorWrapper
- IBlueprintBoxObserverWrapper
- IBlueprintDiscreteActuatorWrapper
- IBlueprintDiscreteObserverWrapper
- IBoxActuatorWrapper
- IBoxObserverWrapper
- IBrainInterface
- IComBackendInterface
- IDiscreteActuatorWrapper
- IDiscreteObserverWrapper
- IExchangeBackendInterface
- IGymConnector
- IInferenceAgent
- IModelInstanceInterface
- IModelInterface
- IPollingBackendInterface
- IProducerBackendInterface
- IRuntimeInterface
- IValidatable
- PointSerializer
- PointVisitor
- PollingRPCBackend
- PollingRPCWorker
- ProducerRPCBackend
- ProducerRPCWorker
- ProtobufSerializer
- RPCBackend
- Singleton
- UAbstractBrain
- UAbstractEnvironmentUtilityComponent
- UAbstractGymConnector
- UAbstractInteractor
- UAbstractNormalizer
- UAbstractObserver
- UAbstractPolicy
- UActionClipper
- UActuator
- UActuatorComponent
- UAgentUIDSubsystem
- UAsyncBrain
- UBTTask_AgentStep
- UBinaryActuator
- UBinaryActuatorWrapper
- UBinaryObserver
- UBinaryObserverWrapper
- UBlueprintBinaryActuator
- UBlueprintBinaryActuatorWrapper
- UBlueprintBinaryObserver
- UBlueprintBinaryObserverWrapper
- UBlueprintBoxActuator
- UBlueprintBoxActuatorWrapper
- UBlueprintBoxObserver
- UBlueprintBoxObserverWrapper
- UBlueprintDiscreteActuator
- UBlueprintDiscreteActuatorWrapper
- UBlueprintDiscreteObserver
- UBlueprintDiscreteObserverWrapper
- UBlueprintEnvironmentUtilityComponent
- UBlueprintPolicy
- UBoxActuator
- UBoxActuatorWrapper
- UBoxObserver
- UBoxObserverWrapper
- UBrainInterface
- UCPUModelWrapper
- UCPURuntimeWrapper
- UCameraObserver
- UCommunicationManager
- UDebugBinaryActuator
- UDebugBinaryObserver
- UDebugBoxActuator
- UDebugBoxObserver
- UDebugDiscreteActuator
- UDebugDiscreteObserver
- UDiscreteActuator
- UDiscreteActuatorWrapper
- UDiscreteBrain
- UDiscreteObserver
- UDiscreteObserverWrapper
- UEventObserver
- UExternalGymConnector
- UFrameStacker
- UGPUModelWrapper
- UGPURuntimeWrapper
- UGymConnector
- UHardNormalizer
- UInferenceAgent
- UInferenceComponent
- UInferencePolicy
- UInteractionComponent
- UInteractionManager
- UModelInstanceWrapper
- UMovementInputActuator
- UObservationClipper
- UPositionObserver
- UPythonGymConnector
- URayCastObserver
- URotationActuator
- URotationObserver
- UScholaManagerSubsystem
- UScholaManagerSubsystemSettings
- USensor
- UStatLoggerComponent
- USynchronousBrain
- UTeleportActuator
- UValidatable
- UVelocityObserver
- structs
- FActTickFunction
- FAction
- FAgentId
- FBinaryPoint
- FBinarySpace
- FBoxPoint
- FBoxSpace
- FBoxSpaceDimension
- FCommunicatorSettings
- FCustomTrainingSettings
- FDictPoint
- FDictSpace
- FDiscretePoint
- FDiscreteSpace
- FDynamicAgentStruct
- FEnvReset
- FEnvStep
- FEnvUpdate
- FEnvironmentDefinition
- FGenericTensorBinding
- FInferencePolicyBuffer
- FInteractionDefinition
- FLaunchableScript
- FPoint
- FPolicyDecision
- FRLlibAPPOSettings
- FRLlibCheckpointSettings
- FRLlibIMPALASettings
- FRLlibLoggingSettings
- FRLlibNetworkArchSettings
- FRLlibPPOSettings
- FRLlibResourceSettings
- FRLlibResumeSettings
- FRLlibTrainingSettings
- FSB3CheckpointSettings
- FSB3LoggingSettings
- FSB3NetworkArchSettings
- FSB3PPOSettings
- FSB3ResumeSettings
- FSB3SACSettings
- FSB3TrainingSettings
- FScriptArgBuilder
- FScriptSettings
- FSharedEnvironmentDefinition
- FSharedEnvironmentState
- FSharedTrainingDefinition
- FSpace
- FStartRequest
- FThinkTickFunction
- FTrainerAgentPair
- FTrainerConfiguration
- FTrainerDefinition
- FTrainerState
- FTrainingDefinition
- FTrainingSettings
- FTrainingState
- FTrainingStateUpdate
- FValidationResult
ABlueprintTrainer
class ABlueprintTrainer : public AAbstractTrainer实现抽象方法的 AAbstractTrainer 的蓝图子类。
注意:此类设计为在蓝图中进行子类化,以实现 NPC 的特定训练逻辑。
依赖项: AAbstractTrainer
继承自: public AAbstractTrainer
公共接口
公共函数
ComputeReward
virtual float ComputeReward() override从代理的直接环境中收集奖励。
由蓝图子类实现
返回值:表示代理奖励的 float
返回值: float
属性: virtual
来源: Schola/Source/Schola/Public/Training/AbstractTrainer.h (第 227 行, 第 7 列)
ComputeStatus
virtual EAgentTrainingStatus ComputeStatus() override检查代理是否处于终止状态。
由蓝图子类实现
返回值:代理的状态,告知其是否仍在运行,或停止的原因。
返回值: EAgentTrainingStatus
属性: virtual
来源: Schola/Source/Schola/Public/Training/AbstractTrainer.h (第 234 行, 第 22 列)
GetInfo
virtual void GetInfo(TMap<FString, FString> &Info) override获取代理的信息映射。
由蓝图子类实现
参数
Info(TMap<FString, FString> &) – [out] 一个包含代理在训练期间收集的附加信息的映射
属性: virtual
来源: Schola/Source/Schola/Public/Training/AbstractTrainer.h (第 241 行, 第 6 列)
ResetTrainer
virtual void ResetTrainer() override重置此 Trainer 的任何每集属性。
由蓝图子类实现
属性: virtual
来源: Schola/Source/Schola/Public/Training/AbstractTrainer.h (第 247 行, 第 6 列)
OnCompletion
virtual void OnCompletion() override代理完成其情节时的回调函数,用于执行逻辑。
由蓝图子类实现
属性: virtual
来源: Schola/Source/Schola/Public/Training/AbstractTrainer.h (第 253 行, 第 6 列)
来源: Schola/Source/Schola/Public/Training/AbstractTrainer.h (第 217 行, 第 1 列)