- Schola 文档
- API 文档
- 概述
- Python
- Python API 文档
- core
- extensions
- generated
- scripts
- Unreal
- Unreal API 文档
- classes
- AAbstractScholaEnvironment
- AAbstractTrainer
- ABlueprintDynamicScholaEnvironment
- ABlueprintScholaEnvironment
- ABlueprintStaticScholaEnvironment
- ABlueprintTrainer
- ADynamicScholaEnvironment
- AInferenceController
- AInferencePawn
- AStaticScholaEnvironment
- CallData
- ConstPointVisitor
- ExchangeCallData
- ExchangeRPCBackend
- ExchangeRPCWorker
- FScholaModule
- IBinaryActuatorWrapper
- IBinaryObserverWrapper
- IBlueprintBinaryActuatorWrapper
- IBlueprintBinaryObserverWrapper
- IBlueprintBoxActuatorWrapper
- IBlueprintBoxObserverWrapper
- IBlueprintDiscreteActuatorWrapper
- IBlueprintDiscreteObserverWrapper
- IBoxActuatorWrapper
- IBoxObserverWrapper
- IBrainInterface
- IComBackendInterface
- IDiscreteActuatorWrapper
- IDiscreteObserverWrapper
- IExchangeBackendInterface
- IGymConnector
- IInferenceAgent
- IModelInstanceInterface
- IModelInterface
- IPollingBackendInterface
- IProducerBackendInterface
- IRuntimeInterface
- IValidatable
- PointSerializer
- PointVisitor
- PollingRPCBackend
- PollingRPCWorker
- ProducerRPCBackend
- ProducerRPCWorker
- ProtobufSerializer
- RPCBackend
- Singleton
- UAbstractBrain
- UAbstractEnvironmentUtilityComponent
- UAbstractGymConnector
- UAbstractInteractor
- UAbstractNormalizer
- UAbstractObserver
- UAbstractPolicy
- UActionClipper
- UActuator
- UActuatorComponent
- UAgentUIDSubsystem
- UAsyncBrain
- UBTTask_AgentStep
- UBinaryActuator
- UBinaryActuatorWrapper
- UBinaryObserver
- UBinaryObserverWrapper
- UBlueprintBinaryActuator
- UBlueprintBinaryActuatorWrapper
- UBlueprintBinaryObserver
- UBlueprintBinaryObserverWrapper
- UBlueprintBoxActuator
- UBlueprintBoxActuatorWrapper
- UBlueprintBoxObserver
- UBlueprintBoxObserverWrapper
- UBlueprintDiscreteActuator
- UBlueprintDiscreteActuatorWrapper
- UBlueprintDiscreteObserver
- UBlueprintDiscreteObserverWrapper
- UBlueprintEnvironmentUtilityComponent
- UBlueprintPolicy
- UBoxActuator
- UBoxActuatorWrapper
- UBoxObserver
- UBoxObserverWrapper
- UBrainInterface
- UCPUModelWrapper
- UCPURuntimeWrapper
- UCameraObserver
- UCommunicationManager
- UDebugBinaryActuator
- UDebugBinaryObserver
- UDebugBoxActuator
- UDebugBoxObserver
- UDebugDiscreteActuator
- UDebugDiscreteObserver
- UDiscreteActuator
- UDiscreteActuatorWrapper
- UDiscreteBrain
- UDiscreteObserver
- UDiscreteObserverWrapper
- UEventObserver
- UExternalGymConnector
- UFrameStacker
- UGPUModelWrapper
- UGPURuntimeWrapper
- UGymConnector
- UHardNormalizer
- UInferenceAgent
- UInferenceComponent
- UInferencePolicy
- UInteractionComponent
- UInteractionManager
- UModelInstanceWrapper
- UMovementInputActuator
- UObservationClipper
- UPositionObserver
- UPythonGymConnector
- URayCastObserver
- URotationActuator
- URotationObserver
- UScholaManagerSubsystem
- UScholaManagerSubsystemSettings
- USensor
- UStatLoggerComponent
- USynchronousBrain
- UTeleportActuator
- UValidatable
- UVelocityObserver
- structs
- FActTickFunction
- FAction
- FAgentId
- FBinaryPoint
- FBinarySpace
- FBoxPoint
- FBoxSpace
- FBoxSpaceDimension
- FCommunicatorSettings
- FCustomTrainingSettings
- FDictPoint
- FDictSpace
- FDiscretePoint
- FDiscreteSpace
- FDynamicAgentStruct
- FEnvReset
- FEnvStep
- FEnvUpdate
- FEnvironmentDefinition
- FGenericTensorBinding
- FInferencePolicyBuffer
- FInteractionDefinition
- FLaunchableScript
- FPoint
- FPolicyDecision
- FRLlibAPPOSettings
- FRLlibCheckpointSettings
- FRLlibIMPALASettings
- FRLlibLoggingSettings
- FRLlibNetworkArchSettings
- FRLlibPPOSettings
- FRLlibResourceSettings
- FRLlibResumeSettings
- FRLlibTrainingSettings
- FSB3CheckpointSettings
- FSB3LoggingSettings
- FSB3NetworkArchSettings
- FSB3PPOSettings
- FSB3ResumeSettings
- FSB3SACSettings
- FSB3TrainingSettings
- FScriptArgBuilder
- FScriptSettings
- FSharedEnvironmentDefinition
- FSharedEnvironmentState
- FSharedTrainingDefinition
- FSpace
- FStartRequest
- FThinkTickFunction
- FTrainerAgentPair
- FTrainerConfiguration
- FTrainerDefinition
- FTrainerState
- FTrainingDefinition
- FTrainingSettings
- FTrainingState
- FTrainingStateUpdate
- FValidationResult
UAgentUIDSubsystem
class UAgentUIDSubsystem : public UWorldSubsystem一个管理为实体分配唯一编号ID的子系统。
继承自: public UWorldSubsystem
公共接口
公共函数
Initialize
virtual void Initialize(FSubsystemCollectionBase &Collection) override参数
| 名称 | 类型 | 默认 |
|---|---|---|
Collection | FSubsystemCollectionBase & | “ |
属性: virtual
源文件: Schola/Source/Schola/Public/Agent/AgentUIDSubsystem.h (第21行,第14列)
实现: Schola/Source/Schola/Private/Agent/AgentUIDSubsystem.cpp (第4-7行)
取消初始化 (Deinitialize)
virtual void Deinitialize() override属性: virtual
源文件: Schola/Source/Schola/Public/Agent/AgentUIDSubsystem.h (第22行,第14列)
实现: Schola/Source/Schola/Private/Agent/AgentUIDSubsystem.cpp (第9-12行)
GetId
int GetId()获取一个新的唯一ID。
返回值: 唯一的整数ID。
返回: int
源文件: Schola/Source/Schola/Public/Agent/AgentUIDSubsystem.h (第29行,第5列)
实现: Schola/Source/Schola/Private/Agent/AgentUIDSubsystem.cpp (第14-17行)
私有接口
私有成员
int CurrentId
int CurrentId属性: private
源文件: Schola/Source/Schola/Public/Agent/AgentUIDSubsystem.h (第18行,第5列)
源文件: Schola/Source/Schola/Public/Agent/AgentUIDSubsystem.h (第12行,第1列)